test_validate_paths
Validates that every unit and building scene path exists for a specified race (humans, orcs, undead) in a Godot project. Ensures no broken references before testing.
Instructions
Validate that all unit/building scene paths exist for a race
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| race | No | Race to validate (humans, orcs, undead). Default: humans | |
| projectPath | Yes | Path to the Godot project directory |