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mikeumus
by mikeumus

save_scene

Persist scene edits to the specified Godot scene file, optionally to a new path for creating variants.

Instructions

Save changes to a scene file

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
newPathNoOptional: New path to save the scene to (for creating variants)
scenePathYesPath to the scene file (relative to project)
projectPathYesPath to the Godot project directory
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden of behavioral disclosure. 'Save changes' does not state whether the file is overwritten, what happens when newPath is provided, whether the scene must be open in the editor, or what the tool returns. This is insufficient for a mutation operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single short sentence, front-loaded with the action, and contains no redundant words. It is concise, though it could include more detail without becoming verbose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has three parameters, no annotations, and no output schema, the description is too sparse. It fails to explain the newPath behavior, the effect on the original file, potential errors, or return value. Users would lack critical context for correct invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Input schema has 100% coverage with descriptions for all parameters, so the baseline is 3. The description adds no extra meaning, such as how newPath relates to creating variants or whether scenePath is relative to projectPath. It does not compensate beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Save changes to a scene file' provides a clear verb and resource, indicating the tool modifies an existing scene. However, it does not differentiate from sibling tools like create_scene, nor does it mention the optional 'Save As' capability via newPath.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. It does not mention prerequisites (e.g., scene must exist) or contrast with create_scene. The implied usage is saving after editing, but this is not explicit.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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