remove_node
Delete a node from a Godot scene file and persist the change. Provide the project, scene, and node paths to locate and remove the target node.
Instructions
Remove a node from a scene and save
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| nodePath | Yes | Path to the node to remove (e.g., "root/Player/Weapon") | |
| scenePath | Yes | Path to the scene file (relative to project) | |
| projectPath | Yes | Path to the Godot project directory |