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godot_test

List, run, and create tests for Godot games using a built-in test framework. Supports excluding specific tests and viewing verbose results.

Instructions

Built-in test framework. Actions: list,run(suite?,test_name?,exclude?),results(verbose?),create(path,test_name).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYes
paramsNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, and the description does not disclose side effects, permissions, or whether actions like 'create' or 'run' modify state. The agent gets no insight into the tool's behavioral impact beyond the action names.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very concise, with the core purpose stated upfront. However, the dense syntax compromises readability slightly. Every word earns its place, but clearer formatting would improve scannability.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, no annotations, and ambiguous parameter descriptions, the tool is under-specified. The agent lacks information on return values, error handling, or how results are interpreted, making effective use difficult.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, but the description adds meaning by listing actions and their parameters (e.g., 'run(suite?,test_name?,exclude?)'). This helps beyond the empty schema, though the notation is ambiguous (e.g., unclear if '?' indicates optionality or alternatives).

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly identifies the tool as a built-in test framework and lists specific actions (list, run, results, create). It distinguishes from sibling tools which are other Godot-specific operations. However, the action syntax is cryptic with parentheses and question marks, reducing clarity slightly.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is given on when to use this tool versus alternatives like godot_debugger or godot_log. It does not specify prerequisites or context for running tests, leaving the agent without decision support.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

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