godot_game_time
Control game time for deterministic testing. Freeze, unfreeze, advance by milliseconds, or run until a condition.
Instructions
Deterministic clock control (gated). Actions: freeze,unfreeze,step(ms,inputs?),step_until(condition,timeout_ms?,interval_ms?).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | ||
| params | No |