godot_debugger
Debug Godot games by setting breakpoints, stepping through code, and inspecting variables using the Debug Adapter Protocol.
Instructions
DAP debugger. Actions: set_breakpoint,remove_breakpoint,resume,continue,step_over,step_into,step_out,stack_trace,variables,evaluate,list_breakpoints,sessions.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | ||
| params | No |