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godot_asset

Create, list, and import 2D assets for Godot games. Generate SVG sprites, manage asset inventory, and retrieve asset details.

Instructions

Asset generation & management. Actions: generate_2d(svg,filename,save_path,width?,height?),list,info,import.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYes
paramsNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description provides minimal behavioral context. It lists actions and some parameters for generate_2d, but does not disclose side effects, authorization needs, or whether operations are destructive or read-only.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise (one sentence) and front-loaded with the main purpose. It efficiently lists actions and parameters, though a more structured format could improve readability.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool has multiple actions and no output schema, yet the description does not explain return values, error handling, or behavior for each action. It is incomplete given the tool's complexity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema provides no descriptions (0% coverage), so the description attempts to add meaning by listing parameters for generate_2d: svg, filename, save_path, width?, height?. However, parameters for list, info, and import are not described, leaving gaps.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states 'Asset generation & management' and lists specific actions (generate_2d, list, info, import), making the tool's purpose evident. It distinguishes itself from sibling tools like godot_scene or godot_node.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives. It does not specify prerequisites, exclusions, or context for using generate_2d vs list/info/import.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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