godot_node_edit
Edit nodes in the Godot editor with undo/redo. Use actions to create, delete, reparent, rename, duplicate, set properties, manage groups, and connect signals.
Instructions
Edit editor nodes (gated, Undo/Redo). Actions: create,create_batch,delete,reparent,rename,duplicate,set_property,set_properties,set_groups,add_to_group,remove_from_group,connect_signal,disconnect_signal.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | ||
| params | No |