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godot_project

Manage Godot project settings and autoloads: retrieve, update, list settings, and add or remove autoload scripts.

Instructions

Project settings & autoloads. Actions: info,get_setting,set_setting,list_settings,autoload_list,autoload_add,autoload_remove,rescan.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYes
paramsNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations exist, and the description fails to disclose behavioral traits such as side effects, idempotency, or permissions required. The list of actions (e.g., 'set_setting', 'autoload_add') implies mutations but no details on consequences.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise at one sentence, but it lacks structure—it dumps a list of actions without categorizing or prioritizing them. For a multi-action tool, better organization would help.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 8 distinct actions and no output schema, the description is grossly incomplete. An agent cannot determine the parameters for each action, expected return values, or error conditions, making the tool nearly unusable.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema has two parameters ('action' and 'params') with 0% description coverage. The description only lists action names but does not explain what 'params' accepts or how to use it for each action, adding no value beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states 'Project settings & autoloads' and lists actions, providing a general sense of the tool's scope. However, it remains vague and does not explain what the individual actions do or how they relate to project settings.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No usage context or guidance is provided. The description does not indicate when to use this tool versus its siblings (e.g., 'godot_editor_read', 'godot_scene'), nor does it specify any preconditions or exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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