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gjlmotea

BlockHand

by gjlmotea

生成生物或實體

mc_summon

Spawn an entity at specified coordinates with optional name tag. If no position given, spawns at the command sender's location.

Instructions

在指定座標生成一個實體,可加名牌。position 留空則生在指令發起者位置。

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
entityYes實體 ID,例如 cow 或 minecraft:villager
nameTagNo
positionNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
okYes
dataYes
elapsedMsYes
statusCodeYes
commandLineYes
statusMessageYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no behavioral annotations, the description carries the transparency burden. It does disclose the core effect (spawning an entity) and the position/name-tag defaults, but it does not mention permissions, duplicate-entity behavior, or any broader world-modifying side effects, leaving some behavioral gaps.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

One compact sentence front-loads the main action, then covers the two optional behaviors. No filler or repetition.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 3-parameter tool with an output schema and detailed entity/coordinate-mode info already in the schema, the description covers the essential defaults and optional name tag. The only missing context is permission-level or operational caveats, which are not critical for basic invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is only 33%, so the description must compensate. It does: it clarifies position defaults to the caller when omitted and that nameTag is optional. The schema still handles the entity ID example and coordinate mode, so the description adds meaningful value without duplicating the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb and resource: '在指定座標生成一個實體' (spawn an entity at specified coordinates), and adds the optional name tag. This clearly separates it from sibling tools like mc_set_block (blocks) and mc_give (items), so an agent can select it without opening the schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It gives one useful invocation rule: leaving position empty spawns at the command issuer's location. However, it never states when to prefer this tool over alternatives or when not to use it, so the usage guidance is mostly implied by the tool's purpose.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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