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gjlmotea

BlockHand

by gjlmotea

Agent 放置方塊

mc_agent_place

Place a block from a numbered inventory slot in any direction relative to the agent. Fails if the slot is empty.

Instructions

從指定背包槽(1–27)取出方塊放到指定方向。槽位空的時候會失敗。Agent 是 Education Edition 專屬的機器人,必須先用 mc_agent_create 召喚。方向是相對 Agent 自身面向,不是世界方位。

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
slotYes
repeatNo
delayMsNo
directionNoforward

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
okYes
failedYes
issuedYes
outcomesYes
elapsedMsYes
succeededYes
firstFailureYes
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations (readOnlyHint: false, destructiveHint: false) indicate this is a mutating but non-destructive operation. The description adds meaningful behavioral details beyond annotations: it discloses that the tool fails if the slot is empty, that the Agent must be created first, and that direction is relative to the Agent's facing. These are operational constraints an agent needs to know. It does not mention repeat or delay behavior, but the annotations do not contradict the description.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a compact three-sentence structure that front-loads the core action, then covers failure conditions, prerequisites, and a direction nuance. Each sentence delivers discrete, non-redundant information, and no space is wasted. This is appropriately sized for the tool's complexity.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given that an output schema exists (so return values are documented) and annotations are present, the description covers the essential operational context: the prerequisite to create the Agent, the failure mode when the slot is empty, and the relative-direction semantics. It omits explicit mention of the repeat and delayMs behavior, but these are less critical for correct invocation. Overall, it is sufficiently complete for a moderately complex tool, with minor gaps around loop timing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema has 0% parameter descriptions, so the tool description must compensate. It adequately explains the 'slot' parameter (range 1-27, failure when empty) and the 'direction' parameter (relative to agent, six options). However, it provides no semantic clarity for 'repeat' and 'delayMs' parameters beyond what the schema's defaults and bounds convey. Since two of the four parameters are left unexplained, it only partially compensates for the missing schema documentation.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('take a block from the specified inventory slot (1-27) and place it in the specified direction') with a specific verb, resource (agent's inventory slot), and destination (direction). It also distinguishes itself from related block-placement tools by specifying that it operates through the Agent robot, which is exclusive to Education Edition, and that it requires prior creation via mc_agent_create.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides clear usage context: it explicitly states the prerequisite that the Agent must be summoned with mc_agent_create, and it notes the critical behavioral distinction that direction is relative to the Agent's own facing, not the world orientation. However, it does not explicitly name or contrast with alternative block-placing tools like mc_set_block or mc_fill, leaving some ambiguity about when to prefer this tool over those.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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