set_mode
Switch the active Blender object to a specific mode (OBJECT, EDIT, SCULPT, POSE, etc.) to access appropriate tools. Set the mode to perform modeling, sculpting, weight painting, and other tasks.
Instructions
Switch mode: OBJECT, EDIT, SCULPT, POSE, WEIGHT_PAINT, etc.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | Yes | ||
| object_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |