add_shape_key
Add a shape key to a Blender object to store and animate mesh deformations, with optional naming and basing it on the current mix.
Instructions
Blender Studio Pro MCP: add_shape_key
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Key | |
| from_mix | No | ||
| object_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |