add_compositor_node
Adds a compositor node (e.g., Blur, Composite) to the Blender node tree by specifying its type, name, and location. Simplifies building compositing workflows without manual node setup.
Instructions
node_type e.g. CompositorNodeRLayers, CompositorNodeBlur, CompositorNodeComposite.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| location | No | ||
| node_type | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |