apply_geometry_nodes
Bake a Geometry Nodes modifier onto a specified object, converting procedural edits into permanent geometry for export or further manual adjustments.
Instructions
Apply a Geometry Nodes modifier on an object.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| modifier_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |