add_image_texture_node
Create an image texture node in a Blender material by loading an image from a file path. Use to apply textures to materials.
Instructions
Create a ShaderNodeTexImage and load an image from the given path.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| image_path | Yes | ||
| material_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |