add_particle_system
Adds an emitter or hair particle system to a target mesh, enabling physics simulations or grooming directly in Blender.
Instructions
type: EMITTER or HAIR.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ParticleSystem | |
| type | No | EMITTER | |
| count | No | ||
| object_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |