create_armature
Add an armature to the active scene, creating its data block and object with a customizable name and location. Use this to set up a rig for character animation.
Instructions
Create an armature data block and object, link to the active scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Armature | |
| location | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |