keep_painted_detail
Preserve painted-on detail by converting textures or vertex colors into printable relief, then preview the embossed model in an interactive 3D stage.
Instructions
Keep a model's painted-on detail when it prints. Opens Kiln's interactive inline 3D stage on the result (orbit/zoom panel in MCP Apps hosts; hosted sessions add a browser stage link).
Free accounts get 3 textures a month; Pro has no monthly limit.
INLINE 3D STAGE: on success this tool opens Kiln's interactive 3D stage — an inline viewer panel the user can orbit, zoom, and turn over — in hosts that render MCP Apps panels (Kiln's hosted connection attaches a browser stage link for hosts that don't). Oversized meshes are decimated automatically for the stage; the PNG preview is the floor, not the whole experience.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"model_path": "<model_path>"
},
"name": "keep_painted_detail"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| invert | No | Raise the dark marks themselves instead of the bright surroundings (see CHOOSING ``invert``). Default: false. | |
| depth_mm | No | Max relief height, additive (default 0.6). Default: 0.6. | |
| design_id | No | Optional design to track this under — the result is registered as a new version so the original and the embossed variant both stay in history. Default: "". | |
| model_path | Yes | The textured model. GLB/glTF embed their image maps; models that carry vertex colors instead (vertex paint, photogrammetry and marketplace exports — PLY/OBJ) work through those, speckle-smoothed automatically. A plain STL carries neither, and a STEP file carries geometry only — in both cases there is no painted detail to keep, and the tool says so. | |
| output_path | No | Where to write the STL (default: temp). Default: "". | |
| target_edge_mm | No | Surface refinement target (default 1.0 — finer expresses more detail, costs triangles). Default: 1.0. |