blender_setup_scene
Configure render engine, output resolution, world background, and timeline settings for a Blender scene.
Instructions
Configure scene-level settings — render engine and quality, output resolution, world environment basics, and timeline/FPS.
Use this when: you need to configure render, output, or timeline settings.
Do NOT use for: detailed world shader editing (use blender_edit_nodes with tree_type=SHADER, context=WORLD).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| engine | No | Render engine. | |
| samples | No | Render samples. | |
| resolution_x | No | Output width in pixels. | |
| resolution_y | No | Output height in pixels. | |
| output_format | No | Output file format. | |
| output_path | No | Output file/directory path. | |
| film_transparent | No | Render with transparent background. | |
| denoising | No | Enable render denoising. | |
| denoiser | No | Denoiser type. | |
| background_color | No | World background color [r,g,b,a]. | |
| background_strength | No | World background strength. | |
| fps | No | Frames per second. | |
| frame_start | No | Scene start frame. | |
| frame_end | No | Scene end frame. | |
| frame_current | No | Set current frame. |