blender_get_objects
List Blender scene objects with filters for type, collection, selection, visibility, or name pattern. Returns name and type to understand scene contents.
Instructions
List objects in the Blender scene with optional filters. Returns name and type for each object by default.
Use this as the first call to understand what exists in a scene.
Do NOT use for: detailed object properties (use blender_get_object_data), material listing (use blender_get_materials), or collection tree (use blender_get_collections).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| type_filter | No | Filter by object type (MESH, LIGHT, CAMERA, CURVE, EMPTY, etc.). | |
| collection | No | Filter by collection name. Only returns objects in this collection. | |
| selected_only | No | If true, only return currently selected objects. | |
| visible_only | No | If true, only return objects visible in viewport. | |
| name_pattern | No | Glob pattern to filter by name (e.g. 'SM_*' or '*_high'). | |
| include_location | No | Include location [x, y, z] for each object (increases response size). |