blender_get_selection
Retrieves the current selection state, active object, interaction mode, and tool in Blender, including node editor selections for shader, geometry, or compositor editors. Use to understand what the user is currently working on.
Instructions
Return the current selection state — selected objects, active object, current interaction mode, and active tool.
Also returns node_editor selection if a Shader/Geometry/Compositor node editor is open, including selected nodes and the active node.
Use this when: you need to understand what the user is currently working on.
Do NOT use for: listing all objects (use blender_get_objects).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||