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blender_manage_collection

Destructive

Organize Blender scene objects using collections: create, delete, link/unlink objects, set parent, and control visibility with color tags.

Instructions

Create, delete, or manage collections — link/unlink objects, set parent, control visibility.

Use this when: you need to organize scene objects into collections.

Do NOT use for: reading collection data (use blender_get_collections).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesThe collection operation.
collection_nameYesName of the collection.
object_nameNoObject name for link/unlink.
parentNoParent collection name.
hide_viewportNoHide in viewport (for set_visibility).
hide_renderNoHide in render (for set_visibility).
color_tagNoColor tag for visual organization.
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already indicate destructiveHint=true, and description lists destructive actions like delete, which is consistent. While description adds context about manage operations, it does not detail side effects beyond what annotations imply. No contradiction.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences: first lists core actions, second gives use case, third provides exclusion. Front-loaded, no fluff, efficient.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 7 parameters and no output schema, description covers main actions and usage guidance. Could add more detail on behavior like handling existing collections, but overall adequate for a management tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents all parameters. The description reiterates the actions but does not add significant new meaning beyond what the schema provides. Baseline of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states it creates, deletes, or manages collections with specific actions like link/unlink objects, set parent, control visibility. It distinguishes from sibling blender_get_collections by explicitly stating not to use for reading collection data.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly provides when to use ('organize scene objects into collections') and when not to use ('reading collection data') with an alternative tool mentioned (blender_get_collections).

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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