modify_actor_properties
Modify an existing Unreal Engine actor's transform, tags, and properties by specifying its full path and new values.
Instructions
Modify properties of an existing actor in the level (requires Adastrea-Director integration)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| tags | No | Tags to assign to the actor | |
| actorPath | Yes | Full path to the actor (e.g., '/Game/Maps/MainLevel.MainLevel:PersistentLevel.Actor_0') | |
| transform | No | Transform modifications | |
| properties | No | Properties to modify with their new values |