add_blueprint_variable
Add a new variable to an Unreal Engine Blueprint, specifying its name, type, and optional settings like default value and category.
Instructions
Add a new variable to a Blueprint (requires Adastrea-Director integration)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| variable | Yes | Variable definition | |
| blueprint_path | Yes | Relative path to the Blueprint asset |