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import_unitypackage

Import a Unity .unitypackage file into a project using headless mode, updating assets without launching the Unity Editor.

Instructions

Importiert ein .unitypackage headless in ein Projekt (Unity.exe -importPackage), als Job. confirm=true nötig (verändert Projekt-Assets).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
project_pathYes
package_pathYes
versionNo
confirmNo
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations are neutral (readOnlyHint=false, destructiveHint=false). The description adds that it modifies project assets and requires confirm=true, which is useful but does not disclose other potential side effects or error conditions.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very concise with two sentences, front-loading the core action and key constraint. No wasted words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 4 parameters, no output schema, and the complexity of importing a package, the description is incomplete. It lacks details on success/failure behavior, return value, or handling of the optional 'version' parameter.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, and the description only explains the 'confirm' parameter (confirm=true necessary). It does not describe 'project_path', 'package_path', or 'version', leaving significant gaps.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool imports a .unitypackage headless into a project and runs as a job. While it is specific, it does not explicitly differentiate from sibling tools like 'import_external_asset'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description mentions that 'confirm=true' is necessary because it modifies project assets, but it provides no guidance on when to use this tool versus alternatives or when not to use it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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