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gui_click

Simulates mouse clicks at specified screen coordinates for automated GUI interaction in Unity editor, supporting left, right, or middle button clicks with optional double-click.

Instructions

Klickt an Bildschirmkoordinaten (button: left|right|middle). Für den selbst gezeichneten Editor der Fallback; vorher screenshot_desktop zur Orientierung nutzen.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
xYes
yYes
buttonNoleft
doubleNo
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations indicate it's not read-only (readOnlyHint=false). Description adds behavioral details: clicks at coordinates, button default left, double click parameter. No contradictions with annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, front-loaded with action and parameters, followed by usage context. No wasted words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Covers the main action and button/double parameters, and references screenshot_desktop for orientation. However, lacks detail on how x,y coordinates relate to the screen coordinate system, which is essential for reliable use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so description must compensate. It explains button options and double click, but for x and y it only says 'screen coordinates' without details on origin or measurement. Insufficient for a 0% coverage schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it clicks at screen coordinates with button options left/right/middle, and distinguishes itself as a fallback for custom editors. Sibling tools like gui_focus_window, gui_send_keys, etc. are distinct in function.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly says to use screenshot_desktop for orientation first, and notes it's a fallback for self-drawn editors. Provides clear context but no explicit 'when not to use' or alternatives.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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