configure_project
Configure Unity project settings for PlayerSettings, quality level, tags, and layers in a single operation.
Instructions
Setzt Projekt-Einstellungen (Job): PlayerSettings (productName/companyName/bundleVersion/ Auflösung/fullScreenMode/runInBackground/colorSpace), Quality-Level, sowie eigene Tags und Layer.
config = { "productName":"My Game","companyName":"My Studio","bundleVersion":"1.0.0", "defaultWidth":1920,"defaultHeight":1080,"fullScreenMode":"FullScreenWindow", "runInBackground":true,"colorSpace":"Linear","qualityLevel":5, "tags":["Player","Enemy"],"layers":{"8":"Ground","9":"Interactable"} } Layer-Indizes müssen 8..31 sein (0..7 sind reserviert).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"project_path": "<project_path>",
"config": "<config>"
},
"name": "configure_project"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_path | Yes | ||
| config | Yes |