select_all_geometry
Select, deselect or invert all vertices, edges and faces on one mesh.
Instructions
Select, deselect or invert all vertices, edges and faces on one mesh.
Acts inside a mesh. To select whole objects in the scene, use select_objects.
Args: object_name: Name of the mesh object. action: One of: SELECT, DESELECT, INVERT, TOGGLE.
Returns: Dict with the counts selected afterwards.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | No | SELECT | |
| object_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||