production.game_mesh_validate_tangents
Validates game mesh tangents in Blender by running calc_tangents on a copy, rejecting missing or degenerate UVs and invalid corner tangent frames before export.
Instructions
Use installed Blender calc_tangents on a copy; reject missing/degenerate UVs or invalid corner tangent frames.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| options | No | ||
| relationship | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |