production.character_adjust_shape
Edits character mesh shapes while preserving topology and rigging data. Analyze, preview, apply, verify, or revert constrained shape adjustments with validation for weights, UVs, materials, normals.
Instructions
Topology-preserving shape edit on a candidate mesh: analyze/propose (options: regions_manifest, operation {type translate|directional|grab|inflate|scale|smooth|relax|crease, region, strength, direction, space, falloff, preserve_boundary}, shape_keys, tolerance_m), then preview/apply/verify/revert with the proposal reference. Locked movement beyond tolerance, topology/weight/UV/material/normal-state changes and unsafe shape keys fail.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | analyze | |
| options | No | ||
| operation | No | ||
| object_name | No | ||
| operation_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |