production.animation_generate_foot_contacts
Plans and generates foot-contact animation data for a compatible character rig, using a dry-run plan by default and applying changes only when explicitly enabled.
Instructions
animation_generate_foot_contacts: high-level M6 unit. Plan first, apply=false by default; generation is the immutable plan.json reference. Explicit mapping and compatible body rig required. Source Actions retained; technical QA and temporal artistic review are distinct. options carries declared stage parameters, thresholds or visual review; unsupported adapters return concrete errors.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "production.animation_generate_foot_contacts"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| apply | No | ||
| brief | No | ||
| intent | No | ||
| options | No | ||
| generation | No | ||
| object_name | No | ||
| operation_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |