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Blender Production MCP

Blender Production MCP

by DiegoArias32

production.game_mesh_prepare_package

Validates a local game mesh package and neutral texture handoff, running a dry run by default without external apps or export.

Instructions

Validate a local package and neutral texture handoff; default dry run, no external app or export.

Input Schema

NameRequiredDescriptionDefault
dry_runNo
optionsNo
bake_pairYes
qa_reportNo
operation_idNo
relationshipYes
triangulated_relationshipNo

Output Schema

NameRequiredDescriptionDefault
resultYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.9.0

TDQS

C2.6/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare the write/mutation profile (readOnly=false, idempotent=false, destructive=false, openWorld=false). The description usefully adds that it runs in default dry-run mode and does not invoke an external app or export, which is real context beyond annotations. However it never states what changes occur in a non-dry-run invocation or what is written to disk.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

It is a single compact sentence with no filler, and the dry-run/no-external-app constraint is front-loaded. But it is terse to the point of under-specification for a 7-parameter tool, so brevity trades away needed detail.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

An output schema exists so return values need not be explained, but for a non-read-only, non-idempotent tool with 7 undocumented parameters the description is far too thin. It lacks required-input expectations, side effects of non-dry-run execution, and how it relates to the nearby validate/prepare tools.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

There are 7 parameters with 0% schema description coverage, and the description names none of them explicitly. 'Default dry run' faintly implies the dry_run flag, and 'neutral texture handoff' hints at bake_pair/relationship, but required fields like relationship and triangulated_relationship, plus options, qa_report, and operation_id, are left entirely unexplained.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The name/title says 'prepare_package' but the description says 'Validate a local package and neutral texture handoff', leaving the primary verb ambiguous (prepare vs validate). It names the resource (local package, texture handoff) but does not distinguish it from game_mesh_validate or bake_prepare_pairs in the crowded game-mesh/bake sibling set.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The only usage-oriented signal is 'default dry run, no external app or export', which describes default behavior rather than when to choose this tool over alternatives. No preconditions, no when-not guidance, and no mention of the relevant validate/prepare siblings.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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