production.facial_refine
Plan and review facial animation refinements in Blender by creating candidate Actions on NLA tracks while keeping the original body action unchanged; apply changes only when explicitly requested.
Instructions
facial_refine: M7 facial unit. Evidence-based semantic mapping (never names only); plan first, apply=false by default; facial is the immutable plan.json reference. Candidates are new Actions evaluated through NLA tracks; the body Action is never modified. Speech needs explicit timed phonemes/visemes (TIMING_INPUT_REQUIRED otherwise). Technical QA and artistic review stay separate.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| apply | No | ||
| brief | No | ||
| facial | No | ||
| intent | No | ||
| options | No | ||
| object_name | No | ||
| operation_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |