production.facial_analyze_jaw
Analyze a character's jaw facial unit to build an evidence-based semantic plan, preview candidate actions without altering the body action; apply only when ready. Speech needs timed phonemes/visemes.
Instructions
facial_analyze_jaw: M7 facial unit. Evidence-based semantic mapping (never names only); plan first, apply=false by default; facial is the immutable plan.json reference. Candidates are new Actions evaluated through NLA tracks; the body Action is never modified. Speech needs explicit timed phonemes/visemes (TIMING_INPUT_REQUIRED otherwise). Technical QA and artistic review stay separate.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| apply | No | ||
| brief | No | ||
| facial | No | ||
| intent | No | ||
| options | No | ||
| object_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |