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sterion66

io.github.sterion66/godot

by sterion66

Write Godot File

godot_write_file

Write content to a Godot project file using a file path and content, with an optional project root, to create or update files.

Instructions

Write content to a file.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
contentYesContent to write
file_pathYesPath to the file
project_pathNoOptional project root

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations provide no safety hints, so the description must carry the behavioral burden. It does not state whether existing files are overwritten, whether directories are created, or what side effects writing a file has. This is critical for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, compact sentence with no wasted words, but it essentially restates the title. While concise, it would be more valuable if it front-loaded key behavioral details.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a write operation with no annotations, the description is too under-specified. It does not cover overwrite semantics, path resolution relative to project_path, expected content format, or distinction from edit/create tools. An agent cannot predict side effects from this description alone.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents all three parameters. The description adds no additional parameter meaning, but the baseline of 3 applies because the schema handles the heavy lifting.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a clear action and resource: write content to a file. However, it does not differentiate from siblings such as godot_edit_file or godot_create_resource, so it lacks sibling distinction.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives. It does not mention that this might create or overwrite files, how it relates to godot_edit_file, or when the optional project_path is needed.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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