Execute GDScript
godot_execute_scriptRun GDScript code in a Godot project context to test game logic, modify scenes, or inspect runtime state without launching the editor.
Instructions
Execute a GDScript in the Godot project context.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| godot_path | No | Path to Godot executable | |
| project_path | No | Path to project | |
| script_content | Yes | GDScript code to execute |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||