Find Assets
godot_find_assetsLocate assets in a Godot project by specifying file extensions, with optional relative path output and custom project root.
Instructions
Find assets by extension.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| relative | No | Return paths relative to project root | |
| extensions | Yes | List of extensions to search (e.g., [".png", ".glb"]) | |
| project_path | No | Optional path to project root |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |