inpaint
Replace masked areas of a pixel art image with new content using the Bitforge engine. Supports style controls, oblique projection, and camera perspective for up to 200x200 images.
Instructions
Legacy inpainting using the Bitforge engine. Max 200x200. Prefer inpaint_v3 (up to 512px, better quality). Only use this if you need Bitforge-specific params like style controls or oblique projection during inpainting.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Seed for deterministic generation (default 0) | |
| view | No | Camera perspective | |
| detail | No | Detail level | |
| outline | No | Outline style | |
| shading | No | Shading style | |
| direction | No | Character facing direction | |
| isometric | No | Generate in isometric view (default false) | |
| image_size | Yes | Max 200x200 | |
| init_image | No | Initialization image | |
| mask_image | Yes | Mask image | |
| color_image | No | Color palette reference image | |
| description | Yes | What to generate | |
| no_background | No | Generate with transparent background | |
| inpainting_image | Yes | Image to edit | |
| oblique_projection | No | Use oblique projection (default false) | |
| init_image_strength | No | Initial image influence strength (0-1000, default 300) | |
| text_guidance_scale | No | Text prompt influence (1.0-20.0, default 3.0) | |
| extra_guidance_scale | No | Additional guidance (default 3.0) | |
| negative_description | No | What to avoid in generation |