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animate_with_skeleton

Create animations with precise joint and pose control using skeleton keypoints. Specify body positions per frame for accurate character movement.

Instructions

Create animation using skeleton keypoints for precise joint/pose control. Fixed sizes only: 16, 32, 64, 128, or 256px. Use this when you need exact body positioning per frame. For simpler text-described animation use animate_with_text_v2.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
seedNoSeed for deterministic generation (default 0)
viewYesCamera perspective
directionYesCharacter facing direction
isometricNoGenerate in isometric view (default false)
image_sizeYes16x16 to 256x256
color_imageNoColor palette reference image
init_imagesNoInitialization images per frame
mask_imagesNo
guidance_scaleNoHow closely to follow reference image and skeleton keypoints (1.0-20.0, default 4.0)
reference_imageNoCharacter reference
inpainting_imagesNo
oblique_projectionNoUse oblique projection (default false)
skeleton_keypointsYesBody joint positions per frame
init_image_strengthNoInitial image influence strength (0-1000, default 300)
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It mentions fixed sizes and that it creates an animation, but lacks details on destructive potential, authentication, rate limits, or whether it modifies existing data. Does not contradict annotations (none present).

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Only three sentences, front-loaded with purpose, no fluff. Efficient and clear.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite a high parameter count (14) and nested objects (e.g., skeleton_keypoints), the description does not explain how to structure keypoints, what the output will be, or provide examples. Schema coverage helps, but for a complex tool, more context is needed for correct invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 86%, so baseline is 3. The description adds fixed size constraints (16,32,64,128,256px) which clarifies image_size, but does not explain skeleton_keypoints format or other parameters beyond schema. Minimal added value.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states 'Create animation using skeleton keypoints for precise joint/pose control.' and contrasts with 'animate_with_text_v2', making the purpose and differentiation explicit.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly says 'Use this when you need exact body positioning per frame. For simpler text-described animation use animate_with_text_v2.' Provides clear usage context and an alternative.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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