create_tileset
Creates a top-down tileset with base terrain, elevated terrain, and seamless transitions for RPG and strategy maps. Outputs 16-23 tiles in 16x16 or 32x32 sizes.
Instructions
Create a TOP-DOWN tileset with base terrain, elevated terrain, and transitions (16x16 or 32x32 tiles). Outputs 16-23 seamless tiles. Use this for RPG/strategy maps. For platformer/sidescroller games use create_tileset_sidescroller. For isometric games use create_isometric_tile or create_tiles_pro.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Seed for deterministic generation (default 0) | |
| view | No | Camera perspective (default 'high top-down') | |
| detail | No | Detail level | |
| outline | No | Outline style | |
| shading | No | Shading style | |
| tile_size | Yes | 16x16 or 32x32 | |
| color_image | No | Color palette reference image | |
| tile_strength | No | Tile pattern strength (0.1-2, default 1) | |
| transition_size | No | Elevation difference 0.25-1.0 (default 0.5) | |
| lower_description | Yes | Base terrain (e.g. 'deep blue ocean water') | |
| tileset_adherence | No | Adherence to tileset patterns (0-500, default 100) | |
| upper_description | Yes | Elevated terrain (e.g. 'golden sandy beach') | |
| lower_base_tile_id | No | ID of existing lower base tile to use | |
| upper_base_tile_id | No | ID of existing upper base tile to use | |
| text_guidance_scale | No | How closely to follow text (1-20, default 8) | |
| lower_reference_image | No | Reference image for lower terrain style | |
| upper_reference_image | No | Reference image for upper terrain style | |
| transition_description | No | Transition terrain (e.g. 'wet sand with foam') | |
| tileset_adherence_freedom | No | Freedom from tileset constraints (0-900, default 500) | |
| transition_reference_image | No | Reference image for transition style |