create_object_state
Generate a new variant of an existing pixel art object by providing a text edit description (e.g., 'open chest', 'broken'). Uses the source object ID.
Instructions
Create a new state/variant of an existing object by editing it with a text description (e.g. 'open chest', 'broken'). Requires a source object_id.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Seed for deterministic generation (default 0) | |
| object_id | Yes | ID of the source object | |
| edit_description | Yes | How to edit the object to create the new state |