create_character_state
Generate a new state of a character by applying a text description edit. Optionally snap colors to the source palette for visual consistency.
Instructions
Create a new state/variant of an existing character by editing it with a text description (e.g. 'wearing armor', 'damaged'). Requires a source character_id. Optionally snap the edit to the source character's color palette for visual consistency.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Seed for deterministic generation (default 0) | |
| character_id | Yes | ID of the source character | |
| no_background | No | Generate with transparent background | |
| edit_description | Yes | How to edit the character to create the new state | |
| use_color_palette_from_reference | No | Snap edited rotations to the source character's existing color palette (default false) |