create_character_8dir
Creates a persistent game character with 8 directional views for top-down or isometric games. Returns a character_id for animation.
Instructions
Create a PERSISTENT game character with 8 directional views (N/NE/E/SE/S/SW/W/NW). 32-168px. Returns a character_id for use with animate_character. Use this for top-down or isometric games needing diagonal directions. For 4-direction games use create_character_4dir.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Seed for deterministic generation (default 0) | |
| view | No | Camera perspective | |
| detail | No | Detail level | |
| outline | No | Outline style | |
| shading | No | Shading style | |
| isometric | No | Generate in isometric view (default false) | |
| image_size | Yes | Character sprite dimensions (32x32 to 168x168) | |
| color_image | No | Color reference image | |
| description | Yes | Character description | |
| proportions | No | Body proportions - preset (chibi, cartoon, stylized, realistic_male, realistic_female, heroic) or custom with head_size, arm_length, leg_length, shoulder_width, hip_width (0.5-2.0) | |
| template_id | No | Template ID (e.g. 'mannequin' for humanoid, 'bear'/'cat'/'dog'/'horse'/'lion' for quadruped) | |
| force_colors | No | Force use of colors from color_image (default false) | |
| text_guidance_scale | No | How closely to follow the text (1.0-20.0, default 8) |