create_map_object
Generate single-view map objects like trees or rocks with transparent backgrounds for environment and prop assets that do not require multiple directional views.
Instructions
Generate a single-view map object (tree, rock, chest, etc.) with transparent background. Use this for environment/prop assets that don't need multiple directions. For objects with 4 directional views use create_object_4dir. For characters use create_character_4dir/8dir.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Seed for deterministic generation (default 0) | |
| view | No | Camera perspective | |
| detail | No | Detail level | |
| outline | No | Outline style | |
| shading | No | Shading style | |
| image_size | Yes | Output dimensions | |
| init_image | No | Optional starting image | |
| inpainting | No | Inpainting configuration (JSON string or object) | |
| color_image | No | Color palette reference image | |
| description | Yes | Object description | |
| background_image | No | Background image for context | |
| init_image_strength | No | Initial image influence strength (1-999, default 300) | |
| text_guidance_scale | No | How closely to follow text (1-20, default 8) |