correct_pixelart
Clean up existing pixel art without changing its size: sharpens edges, removes stray pixels, and tightens palettes while preserving transparency. Pass multiple same-size frames to keep animation consistent.
Instructions
Clean up existing pixel art WITHOUT changing its size: sharpens edges, removes stray/anti-aliased pixels, and tightens the palette while keeping the sprite on its pixel grid. Good for art that went through a lossy pipeline, hand-drawn art, or nearly-on-grid output from other tools. Pass several same-size frames together (an animation, or a character's directions) so they stay consistent. Max area 1024x1024; transparency is preserved. If the image is upscaled, run unzoom first.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| images | Yes | Image(s) to clean up. All must be the same size | |
| strength | No | How far the model may move from your art (0.0-1.0, default 0.1). Start low; raise only if the art needs real repair |