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create_tiles_pro

Generate professional pixel tiles for games in hex, isometric, octagon, and square top-down styles. Set tile size from 16 to 128 pixels and choose camera perspective.

Instructions

Create professional tiles. Types: hex, hex_pointy, isometric, octagon, square_topdown. Size 16-128px (32px recommended).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
seedNoSeed for deterministic generation (default 0)
n_tilesYesNumber of tiles to generate
tile_sizeYesTile size in pixels (16-128, default 32)
tile_typeYesType of tile
tile_viewNoCamera perspective for tiles
descriptionYesTile description
tile_heightNoTile height in pixels (16-128)
style_imagesNoStyle reference images (JSON string)
style_optionsNoStyle options (JSON string)
tile_view_angleNoView angle in degrees (0-90)
tile_depth_ratioNoDepth ratio (0-1)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Without any annotations, the description carries the full burden of behavioral disclosure. It only mentions the tile types and size range, but fails to indicate side effects, permission requirements, resource consumption, or how optional parameters like style_images affect behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise—only two sentences—yet conveys essential information (tile types, size range, recommendation) without any redundant or extraneous content.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the 11 parameters and no output schema, the description covers the core purpose and common options but omits context for advanced parameters (e.g., tile_view, style_images, tile_height). It is adequate but not thorough for a tool with many optional inputs.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with descriptions for all 11 parameters. The description adds value by recommending a tile size of 32px and explicitly listing the tile types, providing guidance beyond the schema's enum and default values.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool creates 'professional tiles' and lists the five supported tile types (hex, hex_pointy, isometric, octagon, square_topdown), which distinguishes it from sibling tools like create_isometric_tile or create_tileset that focus on specific tile types or collections.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies when to use the tool by listing the tile types it supports, but does not explicitly contrast with alternatives or provide when/when-not guidance. It lacks direction on choosing this over other tile creation tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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