set_data_layer_state
Sets a named Unreal data layer to Loaded, Activated, or Unloaded state for precise World Partition control.
Instructions
Set the state of a data layer (Loaded, Activated, Unloaded).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"layer_name": "<layer_name>",
"state": "<state>"
},
"name": "set_data_layer_state"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| state | Yes | Target state | |
| layer_name | Yes | Data layer name |