cook_content
Cook Unreal Engine content to convert assets to platform-specific format, skipping C++ build.
Instructions
Cook content only (no C++ build). Converts assets to platform-specific format.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| maps | No | Specific maps to cook (empty = all) | |
| iterate | No | Iterative cook | |
| platform | No | Target platform |