create_anim_blueprint
Create an Animation Blueprint for a target skeleton by providing a skeleton path and name, with an optional content directory. Use it to set up animation logic in Unreal from your MCP server.
Instructions
Create an Animation Blueprint for a target skeleton.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | AnimBlueprint name | |
| path | No | Content directory | /Game/Animations |
| skeleton_path | Yes | Target skeleton asset path |